Houdini – Live Rendering of HeightFields in Redshift Tutorial

By Dikshant

[Instructor] Manuel Casasola Merkle

In this tutorial, Manuel Casasola Merkle will show you how to create a procedural terrain in Houdini 16 and render it directly in Redshift, without the need of texture baking.

Topics covered include:

  • Getting started
  • Investigate the contents of the HeightField node
  • Shaping the terrain
  • Importing the volumes to a COP2 net
  • Building the RS material
  • Preparing the rendering geo
  • The first test render
  • Creating displacement


Download Scene File: entagma.com/live-rendering-of-heightfields-in-rs/

Source:: cgterminal.com